Oct 21, 2009

Week 4 - The Elven Adventure

Present Warriors: Everybody
Party Level: 5

Just wanted to start off by saying that the reason why the party is leveling up so fast is because they only need half of the normal amount of experience needed to level up.

Also, we meet up every Sunday. Me thinks this thing won't take longer than the semester at the rate we're going, which saddens me.

Anyway... the Warriors are off! Coren becomes the official owner of the ship they nabbed by the pirates. Thus he becomes Captain. Wesker was the only one who opposed and only agreed to let Coren be Captain if he named the ship the Corneria. This was so his horse can greet people onto the ship whenever it says "Welcome to Coneria!"

They sail for a week and a half and nothing happens. Then, Taliesin notices four giant birds coming towards them, and identifies them as Sea Rocs.

This is one brutally slow battle. It lasted almost two hours long, I kid you not. Pretty sad considering that the battle was only about three minutes in world time.

The biggest points of this battle: Taliesin made one of the Rocs his friend and mount, Wesker attempted to rip the wings of one of the Rocs so that he can use it magically bound them on his horse. He ends up falling in the water instead, and later keeps a Roc in a choker hold. Chet tries to help Wesker with his plan and keeps him tied to a rope at all times. Illyria blew up a bunch of the Rocs. Viridia electrocuted a bunch of the Rocs. Kvothe wasn't all that useful and Rhadgast got carried away from the boat in the claws of a Roc which prompted Coren to chase them using the boat.

In the end, it all lasted way too long, which meant I had to rush the second, better half of the game.

They finally reached the Elven Kingdom and entered the castle town of Elfheim. Ten minutes after entering the town, though, a lockdown happens! The chief physician has just been murdered and the town has been locked down to try to find the killer.

The Warriors find out about the Prince of Elfheim hasn't been seen outside of the castle walls for nearly two weeks now. The Warriors decide to check out the castle.

The guards won't let them in but the Chancellor, by chance, happens to see them and invites them in. Kvothe notices that he's unnaturally friendly, but doesn't tell anybody.

The Chancellor, Aelar, tells them that the prince is very ill and won't be able to to see them until tomorrow. The Warriors are free to do as they please until nightfall.

In particular, Taliesin asks to look at the prince to see if he could help. Upon entering the room, he sees the Prince is having a nightmarish sleep, turning and groaning. The chief physician's apprentice isn't having much luck figuring out what's wrong.

Coren decides to check out the murder scene. He sees the chief physician on the ground. There's no blood, and no wound of any sort on his body. Soon after, all of the Warriors decide to sleep.

Coren, Illyria, and Rhadgast wake up in a cave with moss all over the walls and the ground covered in fog. There is a demon of some sort blocking the only exit to this room. They attack the demon but no matter what they do, it just stands there and smiles at them. Then, it turns into fog and fuses with the ground.

Taliesin and Viridia both wake up in a room of treasures. They are so compelled to pick up everything they see... that they do so. Upon exiting the room, the armour they picked up melt off of them, the gold in their pockets turn to mud, and the weapons they're holding fuse with their hands and they turn out to be cursed. The treasure room behind them turn into a marshy cave.

Kvothe and Chet wake up in a bar room. A charred up Bikke is standing behind the counter and tells them to drink or die. They keep making and failing Endurance checks and in the end, they both become piss drunk. Bikke laughs and the entire room fades into fog. They too are in the Marsh-like Cave.

Wesker wakes up with a person with kingly wear standing above him. He reveals himself to be Prince Elfheim and reveals that he's been in this room for two weeks doing nothing but battling monsters that appear out of the fog. Elfheim tells Wesker that he thinks the only way out of the room is by a glass switch on the ceiling. Wesker, being the Dragoon that he is, jumps up and smashes it, causing one of the walls to turn into fog.

The Warriors all end up in the same room, with a door at one end. This door has a demon face on it. It tells the Warriors that the door handle is in its mouth and they'll have to reach in to grab it, but it'll bite their arms off in the process.

All of the Warriors argue for a long time about this until Coren suddenly sticks his hand in it.

The demon face smiles as it turns into fog with the rest of the door. Inside Coren's hand, is a vorpal greatsword + 6. Coren was the only person heroic enough to risk his life.

Inside this last room, are three beautiful women. Chet runs in and kisses one and the woman kisses back, stealing some of his soul. The Warriors attack and the women slowly reveal themselves to be succubi. Soon after the battle starts, however, the women turn to fog.

Suddenly, all of the fog inside the cave fuses into one spot and turns into a Mindflayer. It suddenly attacks with a psychic blast, rendering half of the Warriors useless for a turn.

But... soon after the Warriors fight back aggressively... they knock the Mindflayer prone, and beat on him while he's stuck inside of a giant poisoned hedge wall that Taliesin conjured up.

In the end, the Mindflayer didn't stand a change... and even died of poison damage.

All of the Warriors suddenly wake up, completely find and without shiny new (and cursed) weapons. They hear a hellish scream, a thud, and a small object rolling.

Outside of their room, they see the chancellor on the ground. He turns into fog, and the fog quickly dissipates, revealing the Mindflayer they fought. They also notice a small, purple ball on the ground in front of them (which Taliesin quickly grabs). It turns out the Mindflayer was Astos!

Prince Elfheim gets out of his room, sees the Warriors, and immediately realizes what happened. He tells the Warriors to follow him.

In the throne room, he deeply thanks the Warriors and gives them a reward. He also tells them that his home is their home and they can do whatever they want in the castle. He tells them, as a group favour, he'll do anything in his power to help them.

Taliesin mentions the crystals, and Elfheim immediately knows what he's talking about. He gives them a map revealing the locations of three of the four elemental shrines in the world. At these shrines, the Warriors can restore the power of the Crystals. They will head for the nearest Shrine on the map; Melmond, in the Land of the Dragonborn early in the morning.

Matoya's face appears on the crystal ball that Taliesin is holding, and tells them that she knows the prince and will get him to give her the crystal. She floats the crystal to the prince and mentions that she'll meet them "further down on the road".

And so, the Warriors rest after one long and grueling night.